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Creating Attributes With property()

To learn more about the concepts covered in this lesson, check out the following:

00:00 Creating Attributes With property(). You can create a property by calling property() with an appropriate set of arguments and assigning its return value to a class attribute.

00:13 All of the arguments to property() are optional. However, you typically provide at least a setter function. The example seen on-screen shows how to create a Circle class with a handy property to manage its radius.

00:30 First you create Circle. The class initializer takes a radius as an argument and stores it in a non-public attribute called ._radius.

00:41 Then you define three non-public methods: ._get_radius() returns the current value of ._radius,

00:56 ._set_radius() takes value as an argument and assigns it to ._radius,

01:07 and ._del_radius() deletes the instance attribute ._radius.

01:18 Once you have these three methods in place, you create a class attribute called .radius to store the property object. To initialize the property, you pass the three methods as arguments to property().

01:31 You also pass a suitable docstring for the property. In this example, you use keyword arguments to improve the code readability and prevent confusion. That way, you know exactly which method goes into which argument.

01:47 To give Circle a try, save the code into and run the following code in a Python shell. Note that in this course, the BPython shell will be used.

02:01 It offers several improvements over the standard shell, including color-coding and an improved help reader. But note that all of the commands that you see will run in the standard Python shell, which is typically accessed by typing python at the command line.

02:18 First, you import the Circle class, and then create an instance with a radius of 42. The .radius property hides the non-public instance attribute ._radius, which is now your managed attribute in this example. You can access and assign .radius directly.

02:47 Internally, Python automatically calls ._get_radius() and ._set_radius() when needed. When you execute the next command (del circle.radius), Python calls ._del_radius, which deletes the underlying ._radius.

03:13 Properties are class attributes that manage instance attributes. You can think of a property as a collection of methods bundled together. If you inspect .radius carefully, then you can find the raw methods you provided as a fget, fset, and fdel arguments.

03:34 You can access the getter, setter, and deleter methods in a given property through the corresponding .fget, .fset, and .fdel functions.

03:51 Properties are also overriding descriptors. If you use dir() to check the internal members of a given property, then you’ll find .__set__() and .__get__() in the list.

04:07 These methods provide a default implementation of the descriptor protocol. If you want to better understand the internal implementation of property as a class, then follow the link on-screen to read about the pure Python property class described in the documentation.

04:29 In the next section of the course, you’ll see the more popular use of property() as a decorator.

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