In this lesson, you’ll learn about some of the core pygame concepts. As pygame
and the SDL library are portable across different platforms and devices, they both need to define and work with abstractions for various hardware realities. Understanding those concepts and abstractions will help you design and develop your own games.
Below are links to the documentation for the parts of the pygame
library mentioned in the lesson, starting with several of the pygame
modules:
These are links to the other concepts, classes, and methods mentioned: